Tag: RPG

WoW Midnight Fast Leveling Guide: How to Catch Up and Hit Level 90 Fast

WoW Midnight Fast Leveling Guide: How to Catch Up and Hit Level 90 Fast

With the gates to a rebuilt Quel’Thalas fully open in the Midnight expansion, millions of players are returning to Azeroth to push through the new level 80 to 90 bracket. Whether you are a fresh recruit stepping onto the shores of the elven homeland for the first time or a returning veteran dusting off characters from The War Within, hitting the new level 90 cap efficiently is your ticket to the competitive Season 1 endgame.

Leaving behind outdated zones to enter high-level competitive loops like the Voidspire raid or Dreamrift events requires a structured leveling strategy. To save you hours of aimless backtracking, here is the definitive, playtested 80–90 leveling and catch-up route optimized for modern SEO and community credibility.

1. The Onboarding Catch-Up: Level 80 Baseline

If you are a returning player, you don’t need to spend weeks grinding through old patch content just to start the expansion. Blizzard has streamlined the onboarding process significantly.

  • The Enhanced Level 80 Character Boost: Every standard edition of the expansion comes packaged with a catch-up boost. Utilizing this instantly equips your character with a full set of baseline Champion-tier gear, a fully unlocked skyriding mount library, and puts you right at the introductory campaign questline in your capital city.
  • The Warband XP Accelerator: Before mapping your route, remember that leveling is a team effort. For every character you successfully hit level 90 with, your entire account receives a permanent 5% Warband XP bonus (capping out at a massive 25% extra experience). Always level your fastest, high-mobility DPS class first to unlock this accelerator for your slower alts.

2. The Golden 80–90 Leveling Route

To hit level 90 fast, do not get sidetracked by yellow side-quests during your first character’s run. Stick strictly to the linear Campaign Quests (marked with a distinct bordered campaign shield icon). The main story campaign provides the highest baseline chunk of raw experience and automatically unlocks critical endgame phasing.

Optimized Zone Progression Workflow

1.1. The Reclaimed Eversong Woods:Level 80–83.

  • Focus: Establish your faction’s forward operating base.
  • Strategy: The mob density here is tightly packed. Rely heavily on grouping up open-world pulls and burning them down with AoE burst. Complete the main storyline up to the establishing of the Silvermoon outskirts hub.

2.2. The Sunwell Outskirts & Ghostlands Revamp:Level 83–86.

  • Focus: Navigating high-density Void scar areas.
  • Strategy: This zone introduces verticality. Prioritize your Skyriding flight pathways to bypass ground-level trash packs. The campaign quests here award large chunks of gear upgrades that replace any pre-expansion raiding pieces.

3.3. The Zul’Aman Perimeter & Void Frontiers:Level 86–90.

  • Focus: Elite world event skirmishes and final campaign chapters.
  • Strategy: The raw XP requirement per level spikes heavily at level 87. To cross the finish line quickly, weave random dungeon queues into your active questing loop to bridge the final level gaps.

🛑 Playtest Friction Warning: The Campaign Gating Bottleneck

Heads Up on Level 88 Gating:

During our initial testing run through the final chapters of the Zul’Aman perimeter campaign, we hit a hard structural wall. The main story questline temporarily halts at Chapter 4 if your character is not at least Level 88. If you have only run campaign quests up to this point, you will likely find yourself stranded at Level 87 and roughly 40% experience. Do not panic and start hunting down random open-world side-quests. Instead, immediately open your group finder and run consecutive random dungeon instances to bridge that single level gap in under an hour.

3. Delves vs. Dungeon Spamming: Which is Faster?

The traditional way to level up fast has always been spamming random dungeons with a dedicated five-player group. However, the revamped solo progression mechanics introduce a viable competitor.

Efficiency Comparison Matrix

ActivitySolo FriendlinessXP Per Hour RatingBest Used For
Campaign QuestingPerfectExcellent (Tier 1)Your absolute first character run; mandatory for unlocking global endgame features.
Random Dungeon SpamLow (Requires groups)Great (Tier 2)Pre-made groups with tank/healer specializations to force instant queue pops.
Solo DelvesIdeal for Solo PlayersModerate (Tier 3)Leveling up secondary alts while simultaneously farming companion level tiers.

If you are a solo player or a fragile DPS spec dealing with 20-minute dungeon queue times, Solo Delves are your secret weapon. Running Delves alongside combat companions like Valeera Sanguinar gives you high-velocity solo XP without the stress of group mechanics or toxic dungeon-finder queues.

🛑 Playtest Friction Warning: The Shared Tap Rested Bug

Watch Your Open-World Mob Tags:

While open-world leveling in the new zones, the game utilizes a shared-tag system allowing up to 5 players of the same faction to hit a monster and receive full quest credit. However, our testing revealed a persistent UI bug: if an opposing faction player tags a rare-elite mob first and you drop a heavy AoE attack on it, your character can become locked in a permanent “combat state.” This bugs out your character’s natural out-of-combat health regeneration and stops you from mounting up. If this happens, your fastest solution is to find a safe nook, execute a quick /reload in your chat bar, or force a quick close of the client to reset your world state.

4. Preparing for the Level 90 Endgame Loop

The second you see the golden flash of Level 90 hit your screen, your primary objective completely shifts from gaining experience to building item level.

  1. Visit the Local Quartermaster: Head directly to the central square in Silvermoon to purchase your baseline Level 90 starter armor sets from the reputation faction vendors using standard gold.
  2. Unlock Your Account Features: Your first max-level character instantly opens up account-wide access to World Quests, weekly Neighborhood Endeavors, and advanced custom features.
  3. Secure Your Housing Base: Don’t let your hard-earned gold sit stagnant. Now that you are at cap, take 15 minutes to secure your Warband’s land asset. See our definitive [WoW Midnight Player Housing Guide] to unlock your home base for just 1,000 gold and start displaying your leveling trophies.

If you are completely new to the expansion’s ecosystem or want to optimize your character’s build before diving into heroic dungeons, make sure to read our central hub resource: the [World of Warcraft Complete Beginner Guide 2026 For Returning & New Players]. It acts as your strategic roadmap to master Azeroth’s brand-new competitive era.

Before you invest heavily in buying expensive recipes from the Auction House, make sure your character is fully leveled and caught up with basic expansion mechanics using our step-by-step WoW Midnight Fast Leveling Guide.

To see what options and activities await you the second your character hits maximum level, check out this walkthrough on Everything to do at Max Level in WoW Midnight. This video is an excellent companion resource because it visually maps out the exact Silvermoon quartermasters, advanced Delves, and gear upgrades you need to look for right after finishing your 80–90 speed run.

📊 Loot Strategist’s Efficiency Verdict: If you are leveling purely to establish your gold-making roster, do not level a healer or tank spec first. Start with a hyper-mobile, high-burst DPS class (like a Mage or Demon Hunter). Use them to power through the campaign, unlock the first 5% account-wide Warband XP tier, and establish your open-world flying paths. This cuts the leveling time of your slower, crafting-heavy alts by nearly two hours.

World of Warcraft Complete Beginner Guide 2026 For Returning & New Players | Midnight

World of Warcraft Complete Beginner Guide 2026 For Returning & New Players | Midnight

Stepping back into Azeroth after a long hiatus—or entering its vast world for the very first time—can feel incredibly overwhelming. With the launch of the Midnight expansion, Blizzard has fundamentally restructured the leveling experience, redesigned class archetypes, and introduced highly requested features like Player Housing.

To save you from the typical trial-and-error, our team of veteran MMO theorycrafters spent dozens of hours testing the live build of Midnight. This guide provides our hands-on, step-by-step roadmap to help you set up your game, level efficiently from 1 to 90, and dive straight into the endgame.

1. Retail vs. Classic: Which Version is Right for You?

Before launching the battle.net client, you must decide which version of the game to play. In 2026, the player base is split between modern Retail and various Classic progression servers.

FeatureWoW Retail (Midnight)WoW Classic
Level CapLevel 90Varies by era (60, 70, or 80)
Combat PacingFast, highly mobile, complex rotationsSlow, strategic, resource-heavy
Solo ViabilityHigh (Delves, Story Mode Raids)Moderate to Low (Group dependent)
OnboardingStreamlined tutorial (Exile’s Reach)Open-world, trial-by-fire
Newest SystemsPlayer Housing, WarbandsEra-specific nostalgic loops

Our Recommendation: If you want fluid combat, modern quality-of-life features, and a thriving community with minimal “gatekeeping,” play Retail (Midnight). It is by far the most welcoming version for newcomers and returning players alike.

2. Pre-Game Checklist: Essential Settings to Enable

One of the biggest mistakes we see returning players make is diving in with default UI settings. WoW’s interface is highly modular, and making a few quick adjustments in your game menu will immediately improve your gameplay loop.

1.Pick a High-Population Server:Realm Selection.

Navigate to the realm selection screen and sort by population. We strongly advise choosing a High or Full population server in your local timezone. This guarantees a stable, active economy and plenty of active guilds to help you learn.

2.Enable Auto Loot:Controls Menu.

Press ESC to open your Options menu, search for Auto Loot, and check the box. In our testing, this simple change saves hours of leveling time by automatically gathering gold and quest items the second you right-click a fallen enemy.

3.Activate Extra Action Bars:UI Customization.

In the game menu, click Edit Mode. Here, you can drag and resize any element on your screen. Be sure to check the boxes to enable Action Bars 2, 3, and 4. You will need this extra screen real estate to hold your mounting, healing, and damage spells as you scale toward level 90.

4.Disable Guild Invites (Optional):Social Settings.

If you do not want to be spammed by automated guild recruitment bots the moment you log in, go to the Social tab in options and check Block Guild Invites until you are ready to seek out a curated group of players.

3. The 1–90 Leveling Roadmap

The modern leveling process is incredibly fast. During our testing, a fresh character took roughly 11 to 14 hours of casual play to reach the level 90 cap. Here is the path we recommend taking:

Phase 1: Levels 1–10 (Exile’s Reach)

Every new character should start on Exile’s Reach, a beautifully designed tutorial island that teaches you your class’s fundamental mechanics, resource management, and basic dungeon structures.

Phase 2: Levels 10–70 (Chromie Time)

Once you arrive in your faction’s capital city (Stormwind or Orgrimmar), we recommend visiting the NPC Chromie (located near the embassies). She allows you to select any previous expansion to scale with your character.

  • Our Pick: Choose the Dragonflight expansion campaign. It is incredibly fluid, teaches you how to master Skyriding (advanced active flight) at level 10, and features highly clustered quest hubs that minimize travel downtime.

The Dalaran Hearthstone Trick: To make global travel easier, start the brief introductory quest line for the Legion expansion. This awards you a secondary Hearthstone that instantly teleports you to the city of Dalaran. From Dalaran, you can access direct portals to both Orgrimmar and Stormwind, giving you a quick travel escape hatch with a low cooldown.

Phase 3: Levels 70–90 (The Midnight Campaign)

Upon reaching level 70, you will automatically receive the introductory quest to head to the redesigned kingdom of Quel’Thalas. Focus purely on the main campaign quests (marked with a distinct bordered exclamation point) to unlock all the major new features of the expansion.

4. Modern Game-Changers: Warbands & Player Housing

If you haven’t logged into WoW in several years, Midnight features two incredibly massive systemic overhauls that make the game feel entirely fresh.

Warbands: Alt-Friendly Integration

In the past, playing an alternate character (“alt”) meant repeating massive reputation grinds, re-earning achievements, and starting from scratch. Now, your entire roster of characters is united under a single Warband.

  • They share a unified bank tab, making gold and material sharing instantaneous.
  • Reputations and achievement tracks are completely account-wide.
  • High-tier gear can drop as “Warbound until Equipped”, allowing you to mail epic drops from your main character directly to a leveling alt.

Player Housing: Build Your Sanctuary

After more than two decades, true Player Housing has arrived. We tested the system extensively at launch, and here is how it works:

  • The Unlock: Upon arriving in the expansion’s main hub, you will receive the quest “A House For You.” The quest line takes roughly 15 minutes to complete.
  • The Location: You can claim a personal plot in dedicated instanced neighborhoods: Founder’s Point for the Alliance or Razorwind Shores for the Horde.
  • The Cost: Claiming your starter plot costs a flat 1,000 gold, with absolutely zero weekly or monthly upkeep taxes.
  • Customization: Furniture and decorations can be crafted via professions, purchased from faction vendors, or collected as rare drops from raid bosses and dungeons.

5. Navigating the Midnight Endgame

Once you hit level 90, the core loop of World of Warcraft shifts from leveling to character progression and gearing.

Hero Talents

At level 71, you unlock Hero Talents—a highly distinct talent tree built between your class and specialization. In our testing, these don’t just add passive damage; they fundamentally alter your class fantasy, offering visually striking spells and altered mechanical interactions.

  • The star of the expansion is the new Devourer Demon Hunter, which shifts the traditionally melee class into a highly mobile, mid-range caster that utilizes void energies to decimate foes from 25 yards away.

Delves: Perfect for Solo Players

If you do not have the time or desire to commit to a strict 20-person guild schedule, Delves are your primary gearing path. These are 10-to-20-minute, role-neutral scenarios that you can complete solo (alongside a customizable NPC companion) or in small groups of up to five friends. Clearing high-tier Delves rewards gear that is fully equivalent to Heroic-level raid drops.

Key Resources for Further Reading

Best Crew Skills in SWTOR: 2026 Endgame Crafting Guide

Best Crew Skills in SWTOR: 2026 Endgame Crafting Guide

Min-maxing a Level 80 character for Master Mode Operations or high-tier PvP requires looking beyond basic gear drops. While completing weekly missions on planets like Ruhnuk or Kessan’s Landing and running the R-4 Anomaly will yield baseline gear, achieving true stat optimization relies heavily on the Crew Skills ecosystem.

Whether your goal is to self-sustain through reusable consumables or corner the market on the Galactic Trade Network (GTN), optimizing your companion tasks is essential. This guide breaks down the current crafting meta and the economic realities of funding high-end production.

The Best Crew Skills in SWTOR for Endgame Production

In the current endgame ecosystem, crafting is heavily centered around two elements: reusable combat utility and Augment optimization. A character can select one primary Crafting skill paired with two complementary Gathering or Mission skills.

1. Biochem (The Raider’s Necessity)

Biochem remains a critical choice for active endgame raiders. Reaching Biochem level 700 grants access to Medpacs, Stims, and Adrenals.

  • The Min-Max Benefit: These items provide significant stat boosts (such as Mastery, Critical, or Absorb) and are never consumed upon use.
  • Economic Impact: While the initial investment to craft these items is high, saving millions of credits on consumable expenses during progression raiding makes Biochem highly cost-effective over time.

2. Synthweaving & Armormech (The Stat Boosters)

These armor-crafting disciplines are crucial for producing Augments and Augment Kits (MK-11). Augments provide the final layer of customizable stats needed to reach strict tertiary stat thresholds, such as the 1.4-second or 1.3-second Alacrity GCD (Global Cooldown) tiers.

  • Synthweaving: Focuses on Critical, Alacrity, and Redoubt Augments.
  • Armormech: Focuses on Accuracy, Shield, and Absorb Augments.

3. Cybertech & Artifice (The Utility & Market Drivers)

  • Cybertech: Essential for crafting tactical components, spaceships upgrades, and specialized grenades used to control crowds in PvP brackets.
  • Artifice: Primarily drives the cosmetic and modification economy, producing high-demand color crystals, dye modules, and Relics.

Crafting Discipline Matrix

DisciplinePrimary Gathering SkillPrimary Mission SkillKey Endgame OutputTarget Audience
BiochemBioanalysisDiplomacyReusable Medpacs & StimsProgression Raiders / Active PvPers
SynthweavingArchaeologyUnderworld TradingAlacrity & Critical AugmentsDPS & Healer Min-Maxing
ArmormechScavengingUnderworld TradingAccuracy & Shield AugmentsTanks & Stat-Capping Players
ArtificeArchaeologyTreasure HuntingDye Modules & RelicsMarket Traders / Fashion Customization

The True Cost of Endgame Crafting

Transitioning from a casual crafter to a Master Crafter requires significant capital. The profitability and efficiency of the crafting loop are governed by Companion Influence Level.

The Companion Influence Bottleneck

To maximize production yields, crafting tasks should only be assigned to companions at Influence Level 50.

Level 50 Companion Benefits:

└── +75% Crafting Speed Efficiency

└── +25% Critical Crafting Chance

A critical success during crafting yields double the items for gathering/mission skills, or adds an augmented slot/extra item for crafting skills. Maxing out a companion’s influence requires thousands of premium companion gifts or a Commander’s Compendium (which costs 3 Dark Projects and 4.25 million credits, or 250 Cartel Market Coins). Scaling an entire crew roster of alts to this level requires an investment of tens of millions of credits before production even begins.

High-Tier Material Acquisition

Crafting superior items requires rare materials that cannot be obtained through standard gathering nodes:

  • OEM-37 and ODM-38 Matrices: These essential components are required for top-tier item modifications and Augments. They are acquired by trading Tech Fragments gained from completing Veteran and Master Mode Flashpoints, Daily Areas, and Operations.
  • The Extraction Choice: Crafters must choose between spending hours grinding activities to accumulate Tech Fragments or purchasing raw components directly from other players on the hyper-inflated GTN.

GTN Funding & Material Strategies

For players who prefer to avoid the complexities of crafting management, the most direct path to wealth is focusing entirely on raw material liquidity.

The Triple-Gathering Yield Strategy

Dropping crafting disciplines entirely to pick up Scavenging, Archaeology, and Slicing allows players to accumulate wealth with low financial risk.

  • Slicing: Lockboxes found throughout high-level daily zones provide direct credit yields, while Slicing missions offer purple-tier tech parts required by Cybertech professionals.
  • Node Farming: Selling raw Grade 11 materials directly on the GTN capitalizes on Master Crafters who prefer purchasing resources in bulk over gathering them manually.

Managing Crafting Alts (The Legacy Loop)

Because Crew Skill unlocks and Companion Influence levels are character-specific, efficient players distribute production across a Legacy Alt Network. By designating one character as a dedicated Biochemist, another as a Synthweaver, and utilizing low-level characters strictly for resource gathering, players can optimize their crafting process while keeping their main characters geared and ready for endgame content.

Classic PC Titles That Continue to Withstand the Test of Time

Classic PC Titles That Continue to Withstand the Test of Time

Timelessness is the one characteristic that separates a classic title from games that come a dime-a-dozen. For a game to truly stand the test of time, however, it needs constant innovation. Moreover, it needs to do so without compromising the core qualities that made it such a standout in the first place. It doesn’t matter if a game may seem dated because of grainy graphics or its mechanics are somewhat passé. It all boils down to the gaming experience that people can take from it. From niche crowds, right up to the mainstream, the world of gaming is strewn with titles that embody the word longevity.

Today, we’ll take a look at a few classic PC titles that continue to stand up to the test of time–80s and 90s PC games that embody versatility and longevity. While there are certainly others that fit the bill as well, we narrowed our choices down to the top three most relevant titles in terms of overall impact in gaming culture and current mainstream relevance.

Ultima Online

The Ultima series had already had numerous iterations—with each release proving to be more successful than its predecessor—under its belt before Origin Systems finally decided to hop on the online bandwagon. The result was Ultima Online which was rolled out way back in 1997 as one of the most highly-touted Massively Multiplayer Online Role Playing Games. To create a buzz, the game was kicked off with the assassination of (producer) Richard Garriot’s avatar during a stress test.

With multiple Guinness records and a rich history to boot, Ultima Online certainly fits the bill as a timeless masterpiece. While the initial subscriber expectation was set at a meager 15,000, it actually reached an excess of 120,000 subscribers after a year. With such numbers, it’s should come as no surprise that it still has steam.

Starcraft

Released all the way back in 1998, Starcraft is amazingly still being updated even two decades later. Though when you think about it, it really should come as no surprise. Gaining a solid fan base right from the get-go—to the tune of 1.5 million copies sold in 1998—it still rides high after 20 years. Starcraft’s appeal and cultural impact is undeniable as it is far-reaching.

A timeless game needs to change with the times while retaining the key components that made it appealing to the masses in the first place. With all the updates over the years, Blizzard Entertainment managed to make Starcraft as relevant today as it was back in the Nineties.

Genesis

Here’s the oldest of our trifecta of classics that refuse to succumb to Father Time: Genesis. In fact, Genesis is so old-school, it’s actually a text-based game! Back in 1989, very few people—if at all—knew about the internet. It was during such Jurassic conditions that a group of savvy Swedish students created the game. It didn’t stay a humble game, though. As the internet grew, so did the game. As a result, there are over 60 guilds for players to join, and a sprawling expanse of the world—including Middle Earth and the Forgotten Realms—to explore.

A great game can be found practically anywhere. You don’t even need to get in on the latest releases to enjoy a fully immersive experience. Do yourself a favor and indulge in these retro games before time finally catches up and snatches them away from us. Enjoy!

Higher Heights: Path of Exile’s Patch 3.2 Ascendancy Class Changes

PoE Orbs

Image Credit: Pixabay.com

Path of Exile Patch 3.2, War for the Atlas, has been one of the most exciting updates the game has ever received. Aside from offering new content such as PoE items and giving the players one of the most unique leagues, if not the most, it also tweaked the Ascendancy classes. These new classes added to the game two years ago provided further progression and specialization for the six main classes. It was a welcome feature, but it was not perfect, so GGG, true to the same level of commitment and quality they’ve consistently shown, has made some adjustments to make sure that each Ascendancy is unique, useful, and most importantly, enjoyable.

The Ascension of Ascendancy

GGG’s official forum post, entitled Development Manifesto: Ascendancy Changes, has expressed their desire to ensure that the power levels of Ascendancy Classes are consistent and that all 19 of them would be considered as good choices. A lot of players feel like a lot of these classes are “noob traps.” Thus, they decided to carefully evaluate the classes using two metrics: identity and power. While most of the classes were doing fine when judged according to those two criteria, others didn’t fare so well. With that in mind, GGG has decided to revamp all Ascendancy Classes for Patch 3.2.

All Ascendancy classes received changes. Some got substantial buffs, while some got what would be considered as mild or arguable buffs, or even mild or very mild nerfs that were most likely inadvertent. This is to ensure that all classes not only enjoy a sense of identity, as well as the same level of viability, and hopefully, love from the players.

A Creed to Assassins

The example GGG gave for the classes that were returned to its former glory and essence was the Assassin, one of the Shadow’s often overlooked Ascendancy classes. Following archetypal RPG class tradition, the Assassin, according to GGG, was a “’glass cannon’ critical strike chance character.” While “fragile speedster” may have been a more appropriate description for all Shadow Ascendancy classes, GGG isn’t wrong about bringing the Assassin back to what defined it as an Ascendancy class. As such, it became one of the most prominent “returning” classes for Patch 3.2.

Templar Changes

The other two Ascension classes that were given a spotlight in GGG’s post are the Guardian and the Hierophant classes, both from the Templar class. The former is the example of those classes that remained the same, save for particular skills that were given a considerable boost. It may not seem that much, but every Path of Exile player knows that one buffing a few skills, especially important ones, make a world of difference.

As for the Hierophant, it’s one of the most extensively buffed classes in War for the Atlas. While Totem Hierophants have been reliable go-to builds for quite some time now, Patch 3.2 makes them even more of a powerhouse than they’ve ever been before. It now has a strong tri and quad totem capabilities without any repercussions, plus it’d be able to sustain Arcane Surge, permanently if it must easily. The Hierophant’s other trees have also been buffed, making it one of the most dependable builds in the current league.

Lastly, GGG has clarified that they intentionally didn’t have overt nerfs. That will come later after they have evaluated which buffs they should keep and which ones they should tone down.

Tweaks in classes will always have a ripple effect in MMOs. Given how big or small and simple yet meaningful those Ascendancy class changes are in Patch 3.2,
Path of Exile has officially changed forever.

Path of Exile – A Challenger Appears to Diablo III

Path of Exile

Image Credit: Pixabay.com

Diablo III has accumulated plenty of sins since it was first released in 2012. From the Auction House debacle to the seasonal resets, there has been no end to the criticism leveled on Blizzard. Despite all that, Diablo III remains the king of the isometric ARPG loot grind and no others have even come close. Things are different now, however, since Path of Exile has come into the ring and is proving to be a tough and true contender for Diablo III’s crown.

The Classic System with Modern Roots

Path of Exile is not ashamed to say that it took its core gameplay from Diablo; naturally, there’s no way around the loot crawl without acknowledging the original. However, the Diablo franchise has seen better days in the heyday of Diablo II and the original, despite the arguable relative success of Diablo III today.

Path of Exile comes from the same family of games, but it does more to separate itself from its cousins and ancestry. For one, PoE manages to stand out by making some very unique classes and combat mechanics; these focus on gem equipment in order to determine skills in combat.

There are six basic classes in the game; Marauder, Ranger, Duelist, Shadow, Templar, and Witch. These all ultimately have an analogue in Diablo III save for some unique differences. Regardless, the game is easy enough to pick up by the Diablo veteran or the genre newbie since each class performs a specific role akin to the holy trinity found in ARPGs like these.

The one thing that PoE does well is its ability to imitate the tropes and trends of Diablo, without becoming too much like Diablo. Enemies of the same quality are there with blue-named enemies being a “rarer” genus than white ones. Gold would be the enemies that may or may not completely destroy you. From the basic shuffling demon to the irreverent demon, many of these enemies will be familiar to fans of the genre. This is a good thing. PoE manages to replicate the same things people enjoyed in Diablo and other isometric ARPGs, while being able to keep it unique with its Dark Souls-inspired aesthetic and feel. This way, PoE does not manage to alienate a whole player base who may think that the original did it better, and it manages to be intriguing enough to draw in the genre newbie.

Perhaps the only downside to PoE is its Xbox One port. It is not awful in any sense, but it certainly could be better. Diablo III’s console ports are very fleshed out and polished, but this is the first time Grinding Gear Games went for a port of their flagship game, thus this was expected. There is not any cross-platform play, but that is also expected. This is due to the different balancing of the peripheral differences for controller and mouse and keyboard. Being out on the Xbox One for only a year, PoE will still find plenty of improvements on a console and, if Grinding Gear Games finds enough reason, even cross-platform play.

The best thing about PoE, however, is that it is completely free-to-play along with all seven expansions currently released. You do not have to spend a single dollar to be able to experience the breadth of content it has. It does have a cash shop as is standard in F2P games, but everything that could be purchased there is mere vanity items that do nothing to improve your game. Grinding Gear Games is one of those developers that took an ethical stance with cash shops, by maintaining that there will never be an advantageous purchase over another player that does not want to spend a dime on PoE. Perhaps the only somewhat essential item on the cash shop is the extra bank space that would not normally be purchasable with in-game PoE currency. However, many players would find this forgivable as it is not a game-changing thing. It will make your dungeon crawling considerably easier though.

Just Like Diablo But More

It is very similar in scope and size to the Diablo franchise with its sprawling, loot-laden dungeons and drop-in/drop-out co-op where enemies scale according to the number of players. However, there is much more content in PoE due to Grinding Gear Games’ penchant for releasing updates and expansions on a regular basis. PoE is already up to its seventh expansion in the form of War for the Atlas. There is a whole slew of things to do and explore – much more than Diablo III’s meager vanilla game and its single expansion, Reaper of Souls.

With an interesting storyline and hours upon hours of fun, Path of Exile is proving to be a serious contender for Diablo III’s crown as the undisputed king of isometric ARPGs. It is a wonder how PoE does not have the same level of fame as its predecessor. Grinding Gear Games simply does not have the advertising power Blizzard has since it is an indie company. If you would like a break from Diablo III’s seasonal resets, you may want to give PoE a try for a fresh take on the ARPG genre.